Readme file for Minotaur AR, by Lillie's MADs
Origin: ActRaiser

Bare in mind that this character was made under Fast 5 and performs best at that speed! Should work good in normal speed, but I didn't test it all that much.
Just kinda grown used to Fast 5 and I do not wish to switch back. Normal speed is sooooo slow.

The character was made on version 1.0, but it should work perfectly in 1.1, barring some zoom issues or whatever.

While my stuff is usually for AI vs AI, this one might be easier to face.
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Table of Contents:
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1. General information
2. Movelist
3. Notes
4. Special Thanks
5. Update Log
6. Legal Information


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General information:
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A conversion of one of the bosses from ActRaiser. This was a sort of challenge to whip up a few in just a few days.
I managed to do this in two days and think it came out quite well. 
The theme with this project was to stick as close as to the original game while still adapting it for a fighting game.


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Movelist:
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X: Throwing Axe

The Minotaur swings it's axe. Along with the swing itself dealing damage, it also sends out a projectile that moves
across the stage at a medium pace.

Y: Jump and Stomp
The Minotaur quickly jumps offscreen, before landing back down on the opponent. It can be hit on the both the way up and down.

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Notes:
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The AI acts quite similar to the original game. It will throw an axe, then jump. However, if the opponent is backed into
a corner, the Minotaur will start to slash them more.

Starting the character up in 12p activates a special mode designed to mimic the boss rush at the end of the game. 
It does not change Minotaur's stats, but makes all of it's moves twice as fast.
Still kinda amusing how making it faster caused the refight to be the single hardest fight in the original game.


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Special Thanks:
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Gumhoy: For being an amazing person in general and finally getting me started on my own MUGEN work. Also made the template used for all of my work.
SmithyGCN: Ripped the sprites seen in this character.
Arxos: For running the best MUGEN stream around, allowing my work to be shown and entertain others.
Quintet: For making the original game and it's sequel. I would have loved another entry, but it seems the francise is banquished forever from any further.

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Update Log:
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02.01.2021: Initial Release

 
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Legal Stuff:
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I only made the code. Anything else belongs to their respective creators (Quintet, Square Enix, etc.).
Take any of my janky code as you'd wish. Just don't claim that you made this character and we're all set.
Feel free to redistribute it aswell, just credit me, in that case. Pretty please.
This character is not to be used for commercial purposes.

